Gameplay Analysis
Dragons
The dragons were both very fun and efficient during half of the game. They are great raiders, especially given their very high movement ability (30 MP flying). Of course, they firepower and survivability is a strong advantage, but :
– against a lot of enemies dealing a decent amount of damage (15+), their low protection (18) makes them very vulnerable, even with regeneration
– if the enemy has cold resistance, their efficiency really drops : that breath attack can wreak havoc whereas the 3 melee attacks are good, but nothing better than a brand
– they can’t wear shields, nor armor, nor many things that could really make them better. Sure, there is that national misc item that adds 11 armor on body and head, as well as that national crown that add 5 more armor on body and 26 in the head. But, they are quite expensive (10W/5A for one, 10W/5D for the other), and you need those W gems to summon more dragons. Also, using these items meant sacrificing 1 slot of misc item and the combo Flask of Holy water + Amulet of antimagic was the best I could think of.
– even though on paper they have good sieging ability, the gold/gem ratio compared to their siege value is just abysmal
All in all they can be fantastic early game, but, depending on what your opponent can field, can quickly fall into an average asset, certainly good but not anymore decisive. In the end, I felt them too expensive for what they were : I prefered 13 dragenheim warriors and some good artifacts/summons for the same price.
So, when all of them had died I was sad, but I was pretty convinced that summoning more would be a waste of gems (given my final enemies were for one an astral spammer and for the other a skelespammer with astral abilities too).
Now, with more experience, I think that for the end game Broodmaster/Bluewing thugs are probably better.
Site searching
This is a game where I didn’t do site searching as I usually do. In my other MP games I often have one of the top gem economy, but here things didn’t go that way. Indeed, I was under pressure most of the time, constantly at war from turn 15 to turn 68 and I didn’t want to lose one of my precious mage from a random raid.
I also didn’t want to lose precious gems to site searching spells with the gems I needed the most. So the less the income, the less likely I would do site searching, particularly for earth for which my income was so low. And when I started to conquer lands from other players, I first considered they had already been site searched (which was very true for Swarmhive, not as much for Abolethive, and sometimes not at all for Ochreil).
The last lands of Ochreil I took, I was very disappointed by the lack of magic sites … but I could uncover several sites with my spells, to my surprise and delight … Ermor also told me he found many sites in Ochreil and Drakonia lands through site searching.
So my magical power was probably not what it could have been. But even when I think about it, given the constant threats from raidings, and the pressure of war, this was perhaps as good as I could get.
Artifacts
This was the first time in a multiplayer game that I reached Construction 8, and in that particular game, it was the first level 8 school I reached, so I better had to use it well. Here’s the list of all the items I built as I did 1 per turn during 18 turns (and the last ones later when the end was closing). So I list them below and comment about why I got them and how they fared.


![item125[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1251.png)
![item390[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3901.png)
![item363[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3631.png)
![item198[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1981.png)
![item242[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item2421.png)
![item130[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1301.png)
![item385[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3851.png)
![item386[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3861.png)
![item129[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1291.png)
![item396[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3961.png)
![item134[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1341.png)
![item361[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3611.png)
![item113[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1131.png)
![item119[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1191.png)
![item126[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item1261.png)
![item383[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3831.png)
![item381[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3811.png)
![item364[1]](http://www.magmadev.com/perso/dominions-maddeningmayhem/wp-content/uploads/sites/3/2021/11/item3641-1.png)
Diplomatic victory
I really feel this victory was a diplomatic victory. I ensured my 2 worst opponents would kill each other, I ensured the downfall of a potential contender, and even if in the end I failed against Abolethive, I could muster a 2vs1 against him when he was the strongest.
The risk I took at the beginning paid off beyond measure, and I can owe my victory to that bold move.
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